I bridge the gap between the different 3d pipelines through the design process. With background in automotive design, I specialize in digital modeling (style research,cfd,prototyping), alongside the complete cgi production process. I lead immersive vr/xr sessions for design reviews and client presentations, and develop custom tools to optimize 3d pipelines throughout the design process.
- blender, maya, alias subd | unreal engine, vred, substance painter & designer | resolve, photoshop.
- subd & hard surface modeling | cgi production pipeline | realistic stills & videos | realtime visualization.
- pipeline development | 3d data flow optimization | custom python tools integration.
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